package OBJ_Loader;

import java.util.HashMap;

/**
 *  
 * @author Bartek & Marcin
 * 
 * @description Set of Animated Objects which will have plenty of instances during Game
 */
public final class AnimatedObjectBase {
    private AnimatedObjectBase(){}
    public static HashMap<String,AnimatedObject> o;
    public static void load(){
        o = new HashMap<>();
        o.put("turret1", new AnimatedObject("mobile_turret1",0.0f,0.0f,0f,"X"));
        o.put("turret1ex", new AnimatedObject("mobile_turret_ex",0.0f,0.0f,0f,""));
        o.put("base1", new AnimatedObject("base1",0.0f,0.0f,0f,""));
     
        
        
    }
}